[ mobile · 3d · games ]

Emre
Erkol

Mobile software developer with deep expertise in 3D & OpenGL, game mechanics, and cross-platform architecture.
Building immersive experiences — step by step.

View work Get in touch
// 01 — expertise

What I build

[ MOB ]
Mobile Development
Native and cross-platform apps for iOS & Android. Focused on performance, smooth animations, and fluid UX.
[ 3D ]
3D & OpenGL
Real-time 3D pipelines and shader programming integrated into mobile apps.
[ GFX ]
Game Development
Game mechanics design, physics systems, procedural generation, and interactive simulations for mobile platforms.
[ SYS ]
Architecture
Scalable, maintainable code architecture. Clean separation of concerns, reactive state management, and CI/CD pipelines.
// 02 — selected projects

Recent work

01
3BallBreak
A mobile billiards game inspired by three-ball carom. Score points by hitting both object balls with the cue ball — cushions earn bonus points. On iOS & Android.
SwiftUI Java iOS Android Physics Simulation
02
VocaHood
Vocabulary education application. On iOS & Android.
SwiftUI Java Android iOS
03
BalloonPop3d
A game to pop the balloon with the correct color. A second version is introduced to pop the balloon with the correct country flag. On Android.
Java OpenGL Android
04
MeteorEscape3D
A game to navigate a space ship through a meteor corridor avoiding the collisions. On Android.
Java OpenGL Android
05
SpaceDebris3D
A game to navigate around Earth in Space to collect the debris that is posing risk to satellites and cities. Collect the debris and record your progress on the Google Play leaderboards. Every level, you will eliminate a different debris and each level will be a little harder than the previous one. On Android.
Java OpenGL Android
// 03 — tech stack

Tools & technologies

SwiftUI C++ Java OpenGL / GLSL Metal Git CI/CD
// 04 — contact
Let's build
something real.
emre.erkol1971@gmail.com